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Tuesday, November 27, 2007
Phil Fish Phil Fish is lead designer for the forthcoming 3D-pixel game Fez, which is a contender in this year's IGF. Phil has been making games since he was two years old. After attending both art school and game school, he got his industry start at Ubisoft Montreal, and he currently works in the industry as a level designer.

He also makes up one fourth of the Montreal-based game-art collective Kokoromi, and these days he's busy organizing their second annual GAMMA event (which doubles as the closing party for the Montreal International Games Summit).


You can read full interview over at Arthouse Games.
4 Comments:
Anonymous Anonymous said at 11/27/2007 03:15:00 AM:  
Are you going to post about Passage? I love that game.
Anonymous Anonymous said at 11/27/2007 01:47:00 PM:  
on the review archives, you really screwed up on Feroda 3
Anonymous Anonymous said at 11/27/2007 03:14:00 PM:  
oops... sorry. fixed!

i'm also waiting for the new Rückblende mirror - hope to fix that broken link soon.
Blogger miyamoto-SAN said at 11/29/2007 05:20:00 AM:  
Feroda 3!